Dev Blog

Welcome to the Megaslow Studio and Adventure Portal Site, here you can find ways to follow the development, give feedback, get news and updates, and to see further details about Adventure Portal. 

150+ Playtester Keys Sent!

I was only going to give out around 100 keys, but there were so many submissions that I pushed it up to almost 200. Thanks so much for the interest, it only took two days to send out all that I had. If you didn't make the cut off there is a good chance I will do one more round of playtests before I launch on steam. For everybody else, I have added you to the mailing list and I'll keep you up on what I am working on every week or so. Consider Adventure Portal to be about half way through development, and I'm interested to see what you think should be added/changed to make it complete. There are a lot of things that it still needs and I need your help to weight what should come next. You can hang out with me in Discord: https://discord.gg/5F7Y77W

Follow AP on the book of faces: https://www.facebook.com/megaslowstudio

And then the youtube channel where I will post walkthroughs and video devlogs: https://www.youtube.com/channel/UCoY7Lx3xtG6PKx90vcCEbyg

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Released! Steam Early Access

Adventure Portal is now available on Steam Early Access. I have also uploaded a new walk through video on the Adventure Portal page going through all the current features and how to use them. This i

Game Update - New Features!

version a2018.10.18 I have uploaded the latest build to Steam with a couple of new features and bug fixes. The new features are: - Switchable grid types - box and hex - Spell sheet overhaul, now with

Update: World Map

I just updated the test build with several bug fixes and a couple of new features. Primarily I added a worldmap/encounter map switcher so players and DMs can now quickly switch between displays for q

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