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Playtesting Feedback
In **** PLAYTESTERS ****
Jeff Carnes
Sep 04, 2018
AS a DM I am loving most of the functionality of this software. A couple things that I have noticed over the last week of using this product follow, along with an idea for further improvement. 1. When creating encounters - the token/FoW management tab that shows up covers the add/save/load encounter box and there does not seem to be a clear way to retract it. This makes it very difficult to move/load another encounter without closing the session and logging back in. 2. Adding custom sounds/BGM - There does not seem to be a way to load your own BGM or sound files at this time. I looked around in the system directories briefly but could not really find where these files are stored to try to add my own. This is a biggie, as my group (and I think many groups follow this same path) have their own 'theme' music that announces different things, whether its a certain piece for a location, or an intro for certain NPC, or maybe just that one rockin' battle track that was purchased from one of the many online RPG music producers like battle bards. 3. Have Pity on us poor DMs! Adding artwork to tokens is great, once you load the file into the program, but having to type in/copy/paste the full path to all artwork/maps is the long way around. Adding a simple file picker command box instead of just a line to type a full pathname would be so much simpler on an already over-taxed brain. 4. Token Sizes - Yes I know, on a hex map it's not really a thing. and yes we should all know that trolls and giants and dragons etc are much bigger than our players, BUT when you look at that little token standing in front of your charcater and they are the same size, you sort of forget scope and grandeur and it just becomes one more thing to poke with your sword instead of something to fear. 5. At the table mode - OK, enough with criticism. The idea that has been nagging our group is that each player had to log in on their own pc and have a copy of the software (Thanks for the Keys Brian!) which is great for playing long distance games. BUT my players still gather around a table, insist on having their sheets and scoff at the very idea of not using real dice. So my thoughts are thus... As a DM I love this tool for campaign management, encounter building and layout and to use as a VTT. We need a 'Table' Mode that would allow DMs to continue to use this product as they would for any game, but allow just one other sign in (or even a second pop-up screen) to allow the players to move their tokens and thus keep their agency over where they go and what they run into. Finally I would also love to see a world/region map that could be loaded where encounters that were built could be loaded onto it like waypoints or even just numbered tokens. That way as the party neared a certain encounter or area, the DM could click on that token/button and whoosh, the encounter would be loaded. Again, this is a wish list item that would just skyrocket the usefulness of this product. All in all though, I want to say Kudos to you Brian for taking a great stab at this. For a first time go, you have done an amazing job at making a very solid product! Keep up the good work and we will keep testing!
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Jeff Carnes

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